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The Gambas Performance System is a project to create virtual agents and actors for games and animation projects, most notably as actors and digital puppets for Piga Animator or as game characters for Gambas Genie or the Gambas Projection Engine. This can include semi-autonomous digital puppets or fully independent game entities controlled by artificial intelligence. As such, it is a spiritual successor to the Piga Brain project.

Contents

FeaturesEdit

MotionEdit

  • X, Y translations
  • Z axis scaling
  • Pixel pushes

Lip SyncEdit

  • Amplitude based
  • Phonetic (in progress)

IdlingEdit

  • Blinks
  • Twitches
  • Shrugs
  • Sighs
  • Wandering
  • Pacing